Showing posts with label Video Game Entertainment. Show all posts
Showing posts with label Video Game Entertainment. Show all posts

Saturday, February 5, 2011

"You Play Video Games? So Are You Fat, Ugly, Or Slutty?"

Some people are just... just awesome.

Now, I normally don't do this, but thanks to a friend's message last night, I discovered a new and quickly blossoming site known as fatuglyorslutty.com.  The site is devoted to the lewd and just pure awful messages that guys send women over Xbox Live (and they are indeed accepting submissions for PC, the Wii, and the PS3 as well!).  While the majority of these messages are disgusting, the ladies over at FUoS have decided to take the high road and laugh them off.  

In that context, the pictures are hilarious... assuming you can get over the fact that a guy actually wrote something like that and then decided to send it to a female gamer.  I for one applaud these ladies.  While a lot of people (myself included) would get extremely pissed if someone sent such crass messages, these women are merely laughing it off.  Oh, and they are also posting your gamertag onto the internetz so... some of you might want to watch what you say.

...Or don't!  Give them more material!  Their site has quickly exploded to an estimated 400,000 views a month; a fantastic accomplishment for a new website.  

So head over to FUoS and see how awesome it really is.  And remember: girls are pretty good at games too.  Just because you have a penis does not make you Lord of All Things Virtual.  Sometimes it just makes you a dick.




Sunday, January 30, 2011

How To Make A "Call Of Duty" Game.

So badass.  He HAS to be American.

The Call of Duty franchise has really taken off, ever since the release of the fourth installation in the series "Modern Warfare".  Allow me to give a brief breakdown of the seven main games:

1) Call of Duty- A game about World War II.
2) Call of Duty 2- ... Another game about World War II.
3) Call of Duty 3- ... Really?  Another WWII game?
4) Call of Duty 4: Modern Warfare- Ah, a breath of fresh air.  Wait... Middle-East conflict...Russia... isn't this a bit too soon?
5) Call of Duty 5: World at War- Uh, what the fuck?  World War II again? Oh, now I'm killing the Japanese and not the Nazis.
6) Call of Duty 6: Modern Warfare 2- So is this a continuation of the story line from the fourth game?
7) Call of Duty 7: Black Ops- Does the maker(s) of these games know how time works?

The games are published by Activision, and made by Infinity Ward and Treyarch.  IW and Treyarch seem to alternate making every other game, although I'm not sure why.  They all kind of turn out the same in the end.  So, I decided to start my own gaming company.  I thought this would be a huge investment, but I researched their techniques and found that everything I needed to create a war game was right here on my MacBook.  What did I title it, you ask?  Obviously the only thing I could title a game so badass.

KILL SHIT 2: YOU'RE AMERICAN AND NO ONE ELSE DESERVES TO LIVE.

You're also probably wondering why it's a sequel.  That's so people assume there was a first one, and it just had to have done well enough to deserve a second game.  But I learned a lot from the experience of making this epic tale of ass-kickery.  How could I possibly keep it all to myself?  Here are some pro-tips for all you would be game creators out there.

Sunday, November 21, 2010

"M" Rated Games Do Not Turn Your Kids Into Psychopathic Murderers

Now that's parenting.

This argument has been going on for far too long, and it doesn't take a college degree to know that the connection between M-Rated video games and human-on-human violence is tenuous at best.

I have never played a video game and thought to myself, "Wow.  I want to recreate this shit in real life.  Where can I find a rifle that fires bolts of super-heated plasma?"  Or, "I need a new Mustang.  Tomorrow, I'm totally going to carjack some bitches while they are stopped at a red light."  Why?  Because I am a functioning human being, with a firm connection to reality.  Most people that take games seriously snapped long before they picked up the controller.  But for some reason, the opponents of violent games don't notice that.  They see the aggression depicted by fictional graphics on a television screen, and jump to blame the creators.